Archive for the ‘Daz|Studio’ Category

Skin Shader & Light Set for DS 2.2

Friday, October 10th, 2008

I’ve taken my simple shader settings from this post and turned it into a shader preset. I’ve included a basic light set as well. These settings do not require any plugins.

Unzip to~
Windows: “C:\DAZ\Studio\” ( or whichever drive you have it installed )
OS X: “Applications\DAZStudio\”

Skin Shader

The skin shader can be found under “content\Shader Presets\VexSkin\”.

To apply the shader, make sure you have your skin texture applied to your model. Open the surfaces window and select all of the “Skin” parts ( lips, face, torso, limbs, etc ) and then go to your Shader Presets library and SHIFT + DOUBLE CLICK the “VexSkinShader” preset. This should apply the shader settings without changing your texture.

Vex Skin Shader Downloads: 2026 times

Light Set

The lights can be found under “content\Lights\VexLights\”

Vex Lights Downloads: 1807 times

Preview

Preview of Shader and light set on Elite texture Lana from DAZ3D . Click for larger view.

Quick material settings for D|S Skin

Sunday, February 17th, 2008

Diffuse
Color: 255 255 255
Strength: 100%

Specular
Glossiness: 70%
Color: 92 112 173
Strength: 20%

Ambient
Color: 94 57 39
Strength: 55%

 

Once you’ve set this on a material zone, you can save it as a Shader Preset. To do that, navigate to your D|S Shader Presets folder, and click the + at the bottom, there’s options for materials, shaders, pose, and a few others. Select shader. Make sure you have the figure selected in Scene and the surface in the Surfaces tab. You can apply it later by shift+doubleclicking while you have the surfaces selected that you want to apply it on.